The June Annual has been designed by Pär Lindström – by now one of our most prolific contributors to the Annual. He came up with the idea of this extremely quick to use black and white style, which lets you whip up a battlemap for the next game in no time at all.
Pre-drawn rooms, buildings and mine parts take care of all of the complicated detail work for you. Be it a stretch of forest, an abandoned mine, a farm, or even a town or section of city, all of this can be created with this style in just a few minutes.
As a subscriber you can download the June Annual issue from your registration page. If you haven’t subscribed to the Annual 2014, you can do so here.
You can create a wide range of dungeons and floorplans with CC3 and its add-ons and symbol sets. This article shows you a selection, and the software you need to create them. Dungeon Designer 3, Symbol Set 2 and Symbol Set 4 have an extended set of dungeon symbols, the Annuals and CC3 have a more restricted selection.
While it’s featured in Cartographer’s Annual Vol 1, this inn is created with CC3 plus Dungeon Designer 3 (DD3).
Tendrill’s Oak Inn – created with CC3 and DD3
This next four images were created with Symbol Set 2: Fantasy Floorplans plus CC3.
Temple of the Fire Demon
A close up of the cathedral.
Another black and white style created with CC3 plus Cartographer’s Annual Vol 4
The Blood Cult’s Hideout
This map was created by master cartographer Jon Roberts using Cc3 with Cartographer’s Annual Vol 5.
Jon Roberts Dungeons – Jon Roberts Dread Dungeon
This vertical dungeon was created with Cc3 and Cartographer’s Annual Vol 5.
If you want 3D view, this amazing isometric view created by Herwin Wielink is for you.
Here are a selection of images from our latest and greatest symbol set - Symbol Set 4: The Dungeons of Schley.
Dungeons of Schley
Dungeons of Schley – Detail
And finally, for that old-school look we have the The Cartographer’s Annual Vol 1 style feature in “how to create a drawing style”
Old School Dungeon
ProFantasy’s Software allows you to create a wide array of maps in historical styles, from Mercator to medieval strip maps. This article shows examples and lets you know which software is required in addition to CC3 to create them.
If there are any historical styles you’d like us to match, let us know in the comments.
This Mercator-style map captures the flair and style of 16th and 17th century hand-coloured maps. Those centuries – the so-called “Age of Exploration” – were an era of immense European exploration and expansion and the art of cartography flourished to document and publish the newly discovered information on the shape of the world.
This map was created with the Mercator Historical Style from Annual Vol 1.
This map emulates the famous town and city maps of British cartographer John Speed (1542-1629). It was created with the John Speed City style from The Cartographer’s Annual Vol 1.
Strip maps such as those by John Ogilby are created to to chart roads and journeys, they are a perfect vehicle to convey a sense of travel and adventure for your players. These are both created using the Cartographer’s Annual Vol 3 Strip Map style.
Perfect for Caribbean swashbucklers, use this style to map the hidden coves and tropical islands.
This style emulates classic deptictions of the battles fought in the Napoleonic wars of the late 18th and early 19th century. It is featured in The Cartographer’s Annual Vol 3.
This style from the Annual Vol 5 is based on the 1920s and 1930s Baedeker guides.
Also from the Annual Vol 5 is this matching street map style.
For overland maps in a 1930s style, there is this style from the Cartographer’s Annual Vol 7.
After a one year hiatus, ProFantasy will be at RPC Germany again next weekend (May 10th and 11th). Meet us in Cologne, Messe Deuz, hall 5.2 on aisle B, booth 036.
The RPC is a role-playing convention spanning various media, from computer games, via tabletop rpgs to live-action role-playing, and includes a renaissance fair (medieval market). One of its most striking aspects is the number of people in stunning costumes walking the halls.
We’ll have Symbol Set 4 – The Dungeons of Schley at the booth (fresh from the printers), as well as our other recent releases: Character Artist 3 and The Cartographer’s Annual Vol 7.
The May issue of the Annual 2014 contains an overland style by a new contributing artist: Glynn Seal of MonkeyBlood Design. We recently became aware of his beautiful Havenland set of symbols for overland maps, and luckily Glynn was more than willing to create a set for the Annual.
More than a hundred carefully crafted symbols and a complete set of bitmap textures make this style another great selection for your overland maps. As usual for the Annual, a mapping guide takes you through drawing a map in this style step by step.
The May Annual is now available from the registration page for current subscribers. If you haven’t subscribed yet, you’ll find more information on the Annual 2014 product page.
Dear Cartographers, welcome to the April newsletter!
To celebrate the release of The Dungeons of Schley, we’ve devised a competition. Create a small underground lair – a bandit hide out, a cave taken over by a dragon, a mine used as a cultist HQ. The whole area the map covers including map embelishments should be no more than about 100 m / 300 ft square. The best will win an unlimited patron license to all our cartography software forever; two runners up will receive vouchers.
- It can be in any style, past, modern or future.
- You have to create it with CC3, and any other ProFantasy map-making software you wish to use – annuals, symbols sets, whatever you like,
- It can include third-party art as symbols or fill styles long as that art is available for commercial use by anyone.
- You grant us permission to post the map online, though you retain all other rights.
- Only one entry per person
- The main prize is an unlimited patron license, and the two runners up will receive $100 vouchers.
- To submit, post your entry on this forum thread.
- Competition closes on 14th June 2014.
Author Nat Russo posted the following great article on “A Writer’s Journey” and graciously allowed us to repost it here. Enjoy his excellent advice and check out his book “Necromancer Awakening“.
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From Tolkien’s seminal Lord of the Rings, to Lord Foul’s Bane and Game of Thrones, blockbusting fantasy novels need maps you can flick back to when following the journeys of the protagonists. The Fantasy Reader blog provides an index with wide selection of examples.
Campaign Cartographer has been used to illustrate novels such as Shades of Gray by Lisanne Norman, Le Temple Des Eaux-Mortes by Eric Ferris, and Johannes Cabal the Detective by Jonathan L. Howard, and writer David Brown discusses his experience with CC3 here.
So, which are the best CC3 styles to use to sketch a world for your frontispiece? Most likely it’s black and white line are, though greyscale might work. Here are some suitable suggestions for overland maps.
This prosaically named Overland B&W style is a perfect example of a simple style with which you can create a first fantasy map, It’s very straightforward to use.
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Annual 2008 Overland B&W Style
ProFantasy Software offers a large, possibly even bewidering range of dungeon styles from which you can choose. All our add-ons, symbol sets and annual require Campaign Cartographer 3 to draw. Dungeon Designer 3 makes it easier to create dungeons, but isn’t required, except to use its own built-in styles. Here, then, is a selection of the some of the styles we offer and the software you need to use them.
Dungeon Designer 3 built-in style.
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