It’s been a while since we posted a round up of user maps, mostly because we are very busy with CC3+ and had the summer’s convention schedule to take care of. But that doesn’t mean there haven’t been great maps posted to the forum – quite to the contrary as you can see below.
Whether you want a world overview, and solar system map, a starship deckplan, or a map of a star empire many light years across, we have the software for you. CC3 has limited SF facilities alone, though you can certainly do an old-style Traveller map, but Fractal Terrains, Cosmographer 3, symbol sets and Annuals, you have a much wider array.
This map is created with CC3 plus the August issue of the Cartographer’s Annual 2013.
Cosmographer 3 calculates and shows 3D distances for star systems as in the small isometric sample.
Top down satellite cartography with CC3 and Annual 2012.
Created by forum user Micco40 in about ten minutes using FT3 and CC3.
It’s high time to showcase the great maps from our user community again, since we haven’t done so since April! So without further ado, let’s take a look…
Steve Travis posted on the first maps drawn in the Dungeons of Schley style of Symbol Set 4. I love it, as well as other great maps for the “Das Schwarze Auge” game.
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We’ve asked Christian, the winner of our map-making competition, to share a few words on his map and the competition and he was so kind to oblige. Here’s what he has to say.
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A few weeks ago I was searching online for fantasy map-making contests. I wanted an assigned theme and a real deadline—something that would challenge my skills and help me generate another piece of work I could be proud of. That’s when I came across ProFantasy.com. I’d been interested in their software before, but hadn’t had a chance to use it. Now I had a chance to win it in a competition.
Make an island, they said, about three miles across. Something like a medieval treasure map. The contest had been open for months, but was closing in just a few days. I took a look at the submissions that had been sent in thus far, decided I had a shot at winning, and threw myself into it.
I worked feverishly, right up to the deadline, and actually ran out of time to put absolutely everything I wanted into the map. That’s why there’s no border around it, and no compass rose… But what I did manage to produce followed my vision. As a novelist and dungeon master, I knew I could create some storytelling elements that would hook into the drawing. Some secrets and clues that would only be available to those who looked closely, and a narrative that would marry the image to the text. I had an aesthetic that I’d been developing for maps for my novels, inspired by some of the top fantasy cartographers online. I’m passionate about making beautiful illustrations, and I’m excited to be learning new techniques every day.
As for the hands-on process itself, virtually all of this map was hand-drawn in ProCreate on an iPad 3 using an Adonit Touch stylus. There are a few “pattern brushes” in that app which help with things like the the jungle trees and the ocean waves, but everything else was the result of pushing pixels manually. The shape of the island and mountains isn’t based on anything other than doodling with the idea of a vaguely volcanic tropical island in mind.
The cloister overhead plan was laid out in Adobe Illustrator. It’s far larger, sharper, and more detailed in the original file, with many upper floors and basement dungeon levels. The “3D” isometric extrusion of the cloister is actually just faux-3D, a technique I use in Illustrator where I take the overhead plan and rotate, squash, duplicate and move by a certain amount, and then blend. I took a screen shot of that and traced over it in ProCreate.
The last step was to bring it all into Adobe Photoshop. I had created a “parchment background” from some rendered clouds and a bunch of filters, so I laid out the various pieces on that background and added the text elements. Then I did save-for-web and picked settings that looked good but kept the resulting file under 2 MB.
The cloister itself is about 300 feet on one axis, making the hypotenuse around 500 feet. Since you can line up 30 of the little cloister images end to end and have them stretch from one side of the island to the other, the island winds up being about 3 miles across.
It’s time for the monthly parade of user maps posted to the ProFantasy forum – again we have some lovely work to show off, thanks to the community!
As described elsewhere, TolrendorDM finished off his 2013 Annual Challenge with this map of the “Barrens of Gorak” in the 1930′s travel guide style.
It’s been a while since we did a collection of users maps here. First the convention season didn’t leave us enough time and then the Character Artist 3 release took a lot of resources. But now we’ve been able to take a breath over the holidays, we’ve looking at the forum again and there are so many nice maps. Here’s the collection:
KenG shared another great dungeon map, King Ranier’s Vault with the community. And it comes with a complete adventure!
He also created this collection of boats and rafts, very useful if you need a quick way to get across that river on your battlemap!
I don’t really need to say much about Clercon’s (Pär Lindström) New Year Village map, after all he’s done several Annual styles already. But his city and village maps are always particularly impressive.
Again, we’ve got a ton of great new user maps to present. The month goes by so quickly and still they continue to pile up. Let’s see what we’ve got…
TolrendorDM used the May Annual style on a Pär Lindström Regional style map to depict three journeys on that map. This is exactly how I imagined the style to be used.
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It’s time for our monthly look at what great maps the ProFantasy user community has produced. Let’s see what everyone has come up with!
KROM delights once more with his Dioramas models plus floorplans. See his Mausoleum and the Kothian Houses:
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I always look forward to putting together the month’s collection of user maps from the ProFantasy forum. It’s always a parade of beautiful and interesting maps. Let’s have a look, shall we?
It’s time again to admire all the user maps that have popped up in the ProFantasy forum during the last four weeks.
Taking up a recent Annual issue (Pär Lindström’s regional style), Modric created this beauty of the Dwimmerheim region.
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