Trim to intersection

Click Trim to Intersection image\TRIMINT.gif to trim two entites to their intersection.

image\FCW2005_wmf.gif

TRIM TO INTERSECTON trims or extends two entities to a new endpoint at their intersection. This command is very useful for creating precise vertices with two non-parallel entities. Use this command instead of creating zero-radius fillets or zero-length chamfers.

  1. The prompt reads "1st entity:". Select a point on the first entity you want to trim or extend.

  2. The prompt reads "2nd entity:". Select a point on a second entity.

Both entities will be redrawn, sharing a common endpoint. CC3 terminates the command.

To restore the original entity:

Use the UNDO command (image\UNDO.gif).

Text equivalent: TRIMINT

Related Topics