And there is the last month of 2014′s Annual already: The December issue is available from your registration page.
Build a wonderful village diorama, designed by community member Old Krom and embellished and documented by Joachim de Ravenbel. Hundreds of symbols and dozens of bitmap fills are there for you to use in your own Dioramas projects as well. Take a look at a photo gallery of the finished village below. If you haven’t subscribed to the Annual 2014, you can do so here.
Coming soon: The Annual 2015 re-subscription offer and December bonus content!
We’ve been following Alyssa Faden’s wonderful map-making work on the internet and have extremely please to now see her great artwork in the Annual 2014. With the November issue, you can create overland maps in Alyssa’s style, including her signature floating clouds.
The Annual issue includes more than 250 symbols, 16 bitmap fills, 40 drawing tools, as well as a 6-page mapping guide to follow along.
As a subscriber you can download the November Annual issue from your registration page. If you haven’t subscribed to the Annual 2014, you can do so here.
This month’s symbol pack is brought to you by fantasy cartographer TJ Vandel, also known as Schwarzkreuz on the Cartographer’s Guild forum.
We loved his idea of creating a dungeon symbol set specifically for dwarves. The style works on its own, but can also be used as an extension to the Dungeons of Schley style from Symbol Set 4, as TJ has carefully crafted the symbols and textures to mesh with Mike Schley’s wonderful artwork, without sacrificing his own touch. 190 symbols, 29 textures and more than 50 new drawing tools allow your dig deep into the mountains and fortify your halls in fine dwarven style!
As a subscriber you can download the September Annual issue from your registration page. If you haven’t subscribed to the Annual 2014, you can do so here.
The August Annual is here and introduces a new resource and method for importing real-world data in CC3. Not relying on Fractal Terrains 3, we take public domain vector data from the Natural Earth project (in ESRI format for the initiated) and convert it to DXF files, which in turn can be imported into CC3.
This opens the door to easily include real-world coastlines, country and state borders, rivers and all sorts of other data in your CC3 map. You can just create your own beautiful map of earth or a specific country, or use it as a basis for alternate earths, possible futures and other deviations.
As a subscriber you can download the August Annual issue from your registration page. If you haven’t subscribed to the Annual 2014, you can do so here.
Whether you want a world overview, and solar system map, a starship deckplan, or a map of a star empire many light years across, we have the software for you. CC3 has limited SF facilities alone, though you can certainly do an old-style Traveller map, but Fractal Terrains, Cosmographer 3, symbol sets and Annuals, you have a much wider array.
This map is created with CC3 plus the August issue of the Cartographer’s Annual 2013.
This sector map was created with Created with Cosmographer 3 and CC3 for Ashen Stars.
Created with Cosmographer 3 and CC3 for the Traveller RPG. More here.
Created with Cosmographer 3 and CC3 for Ashen Stars
Cosmographer 3 calculates and shows 3D distances for star systems as in the small isometric sample.
Created with Cosmographer 3 and CC3
Created with Cosmographer 3 and CC3
Top down satellite cartography with CC3 and Annual 2012.
Created by forum user Micco40 in about ten minutes using FT3 and CC3.
You can create a wide range of cities and urban areas with CC3 and its add-ons and symbol sets. This article shows you a selection, and the software you need to create them.
City Designer 3 is (unsurprisingly) the best resource for urban areas – the following examples were created with CD3.
This is from the Annual Vol 5 – a 1930s style map.
a This map was created with the black and white city style released in the Annual Vol 4
Two styles in one, here in the Annual Vol 1. One is remininiscent of 18th to 19th century maps, while the second creates the look of contemporary street maps.
This map emulates the famous town and city maps of British cartographer John Speed (1542-1629). It was created with the John Speed City style from The Cartographer’s Annual Vol 1.
This style from the Annual Vol 3 does not require City Designer 3
The June Annual has been designed by Pär Lindström – by now one of our most prolific contributors to the Annual. He came up with the idea of this extremely quick to use black and white style, which lets you whip up a battlemap for the next game in no time at all.
Pre-drawn rooms, buildings and mine parts take care of all of the complicated detail work for you. Be it a stretch of forest, an abandoned mine, a farm, or even a town or section of city, all of this can be created with this style in just a few minutes.
As a subscriber you can download the June Annual issue from your registration page. If you haven’t subscribed to the Annual 2014, you can do so here.
Following our map-making competition, we asked the winner Christian, whether he would allow us to transform his beautiful island map into a new style for the Annual. He happily obliged us, and the April issue is the result of that. Titled “Volcanic Islands” in honour of the competition, the style of course allows to draw all kinds of islands or regions and especially suited for small to mid-sized areas. Check out the example map on the right (click for an enlarged version).
The April Annual is now available from the registration page for current subscribers. If you haven’t subscribed yet, you’ll find more information on the Annual 2014 product page.
Interested in the history of cartography and the quest of mapping the earth’s globe on a flat piece of paper? Want your imaginary world to have a touch of realism or believability? Than the March Annual issue is for you. Check out more than a dozen new templates, showing different map projections, and instructions on how to convert these into your favorite mapping style.
If you are an Annual subscriber, log into your registration page to download it. If not, you can subscribe to the Cartographer’s Annual 2014 here.
The February issue of the Cartographer’s Annual 2014 has been available since Saturday (log in to your registration page if you are a subscriber). It contains pre-assembled paper figures to use in your games. Created with the new Charcater Artist 3 add-on, a selection of generic heroes is opposed by a wealth of stock monsters. Character Artist 3 is not necessary to enjoy this issue, but it also contains the CA3 source files so you can quickly create more variations if you do.
You can subscribe to the Cartographer’s Annual 2014 here.