Dungeon menu: Trims: T-Junction

image\tjunc1.gifimage\tjunc2.gif

T-JUNCTION trims two walls to a boundary wall then creates a break in the boundary wall. It fails if either of the incoming walls are both smooth paths and fall short of the boundary.

To create a t-junction select Dungeon > Trims > T-junction

The prompt reads "Boundary:". Select the boundary entity (the one that will be broken)

The prompt reads "1st entity:". Select the first wall to trim to the boundary.

The prompt reads "2nd entity:". Select the second wall to trim to the boundary.

T-junction Tips

· If you want to build a T-junction using smooth paths, make sure that they overlap the border. If they fall short, you can use the Dynamic Edit button image\DYNEDIT.gif to move the wall over the border.

Text Equivalent: TJUNC

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